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Toimitus kaikista varastoista. Hinnoissa saattaa olla eroa myyntipisteen mukaan.
In Viticulture, the players find themselves in the roles of people in rustic, pre-modern Tuscany who have inherited meager vineyards. They have a few plots of land, an old crushpad, a tiny cellar, and three workers. They each have a dream of being the first to call their winery a true success.
The players are in the position of determining how they want to allocate their workers throughout the year. Every season is different on a vineyard, so the workers have different tasks they can take care of in the summer and winter. There's competition over those tasks, and often the first worker to get to the job has an advantage over subsequent workers.
Fortunately for the players, people love to visit wineries, and it just so happens that many of those visitors are willing to help out around the vineyard when they visit as long as you assign a worker to take care of them. Their visits (in the form of cards) are brief but can be very helpful.
Using those workers and visitors, players can expand their vineyards by building structures, planting vines (vine cards), and filling wine orders (wine order cards). Players work towards the goal of running the most successful winery in Tuscany.
Designer Uwe Rosenberg (Agricola, Caverna, Bohnanza, etc) has helped us combine the second edition of Viticulture with a few elements from Tuscany: Mama & Papas, Fields (Properties), various Visitor cards, & Automa (solo variant).
This is basically a more robust version of Viticulture without adding the complexity of some of the "heavier" Tuscany expansions. Mamas & Papas gives players different starting resources. Field cards let you sell fields you're not using for an influx of money. A larger set of visitor cards offer a lot more variety, and we've selected only the most balanced cards so there's never a bad draw.
These are the expansions we always play with–they no longer feel like expansions. So they're now included in the core game of Viticulture.
Features 86 custom wooden tokens and 232 beautifully illustrated cards.
1-6 players 45-90 minutes