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Using an in-game deck-building mechanism one buys cards from an open card pool to build a strong strategic deck. The ultimate objective is to conquer the city of Alexandria. If Alexandria falls the player with the most victory points wins. Victory points are acquired by conquering different cities and strategic positions throughout the game.
El Alamein takes the established rules of Barbarossa and expands them to include new game mechanics such as the British Counterattack; Right after taking a city when you think it's safe to rest, beware! The British may launch a counterattack against you!
If you are unfamiliar with Barbarossa or El Alamein, El Alamein is a deck building card game for 2-5 players (loosely) based on the battles of the German Afrika Korps during World War II. While it is an extension of the game Barbarossa and picks up where Barbarossa left off, El Alamein is a stand alone game. Each player takes on the role of one of General Rommel's subordinates and will start with very basic cards representing the main forces you command. During the game, players will add reinforcements to their initial 8-card decks, fight battles, and attempt to complete military objectives such as defeating enemies and capturing cities.
The game uses an in-game deck building mechanic, similar to other deck building games of this style, where each player starts with a small deck of resource cards. During the course of the game players buy more powerful cards from an open card pool to build their decks.
Your ultimate objective is to conquer the British army's main stronghold in El Alamein and then their final bastion in Alexandria! When the game ends, the player with the most Victory Points is the winner! Can you withstand the British army's onslaught under harsh desert conditions, turn the tide of battle, and push into the Suez?
What makes El Alamein (and Barbarossa) an awesome Deck Building Card Game? * You get to keep one card at the end of each turn to bring with you to the next turn. * Many cards can stay on the table in your Front Line and stay there until an effect removes them. Most Deck Builders just have everything you played go into your discard pile. * The game features a unique and interesting combat system. * There are many card types that all operate differently, some of which can't ever go into your deck.
Similarities El Alamein includes the same Basic Cards and Currencies as Barbarossa, with the exception of the Victory Cards. In El Alamein you start the game with 8 cards in your deck; 2 Italian Infantry Regiments and 6 Motorized Transports to bring your troops to battle. Throughout the game you will use these basic cards to recruit better and more powerful cards to your deck. Your goal is to acquire more powerful resources and troops to help your army conquer cities and earn victory points, just like in Barbarossa.
Differences While the rules of El Alamein are mostly the same as Barbarossa, this game has additional rules for the British Counterattack with some accompanying changes to the combat rules and sequence.
Players who are already familiar with Barbarossa will notice these notable changes and additions.
* When you engage in combat to conquer a city it can sometimes trigger a British Counterattack Turn. * If a player loses a City Card to a British Counterattack, it gets returned to the top of the deck. * Combat Sequence is slightly different and more involved. * Strategy Cards now have abilities which are able to be activated. * Cities now have a City Number - at the start of the game City Cards will be sorted in order of their number. Unlike Barbarossa, they will not be put in the deck randomly but instead they will be sorted with the high numbers closer to the British stronghold in Alexandria (the last card of the city deck.) * Victory Cards will be in their own deck and are received when players take cities. They are the main way of scoring in the game. Once the Victory Card is acquired it is immediately deployed and some of them also have effects that are activated when you receive them. * If the Victory Card deck is exhausted at the end of the player's Tactics Phase the game is over.
Combining Barbarossa and El Alamein With the exception of the rules about the British Counterattack, cities and Victory Cards, Barbarossa and El Alemain are very similar games. If you want to combine them, you can put together Supply Cards, Army Cards, Strategy Cards, and Support Cards from both games.
2–5 Players 60 Min