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Toimitus kaikista varastoista. Hinnoissa saattaa olla eroa myyntipisteen mukaan.
How does the game actually work? In each scene, one of you will take on the role of Narrator and reveal a single clue to the nature of the true horror that the Witness faces. After the scene, everyone writes down their theories about what is really going on, leaping wildly to conclusions based on what has happened so far, and then using those ideas to inform their contributions to the game. The result is a GMless mystery, but with all the coherence you get from having a GM.
The end of the game is a fixed sequence of events: a rapidly spiralling Journey into Darkness where everyone contributes to build a sense of foreboding and tension; a climactic Final Horror in which the true nature of the horror is finally revealed; and an Epilogue where the terrible consequences of these events are spelled out.
Every game is different. Sometimes the horror is a monster, or a sleeping god, or sometimes it's an unpleasant revelation. The game provides a set of cards which allow you to introduce different thematic elements (such as a cult) and break the normal game rules with them (the cult attacks the Witness!)
That's the game in a nutshell.
When you play Lovecraftesque you'll be creating your own mystery, and your own unique monsters that will feel like something out of Lovecraft's notebook. There won't be any Mi-Go or Deep Ones - you'll get a completely fresh take on the genre.
The game focuses on a single Witness, who is at the mercy of strange and terrifying events. Lovecraft's stories rarely featured parties of investigators, and the hero rarely wins - that's how our game works, too. You rotate responsibility for playing the Witness, but the role is much more about revealing their inner thoughts and fears than solving the mystery or beating up cultists.
Lovecraftesque is a game for 2-5 people and takes 3-4 hours to play.
180 page half-letter size book with premium quality colour printing throughout. Tuotteen lisäyspäivä: 06.12.2016.